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204 lines
6.7 KiB
204 lines
6.7 KiB
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| Getsufuuma Densetsu |
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--------------------------
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++++++++++++++++++++++++++++++++++++++++++++++++++++
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+ Unofficial English Translation +
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++++++++++++++++++++++++++++++++++++++++++++++++++++
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+ October 17th, 1998 - Version 1.00 +
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++++++++++++++++++++++++++++++++++++++++++++++++++++
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* Note * - Please do NOT distribute the patch file without
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this file, since it contains important information.
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This is an UNOFFICIAL English translation of GETSUFUUMA
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DENSETSU, an action/RPG released by KONAMI way back before
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even I could remember.
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To get the latest versions of Getsufuuma Densetsu or any
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of our other great translations, go visit the RPGe Home
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Page, at http://fx.ml.org/rpge/.
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----------------------------------------------------------
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C O N T E N T S
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1. What's New?
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2. The Story of Getsufuuma Densetsu
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3. How to play
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3a. Controller Functions
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3b. Menu Screen
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3c. Advanced Battle Tactics
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4. Which Emu's & Copiers does Getsufuuma Densetsu work on?
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5. Problems with Translations
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6. Credits and Special Thanks
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7. RPGe
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8. Disclaimer
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----------------------------------------------------------
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1. What's New?
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----------------------------------------------------------
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v1.00 (10/17/98):
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- Documentation updated
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- It was 100% done before. Why was it not version 1.00?
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v0.90 (02/07/98):
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- Initial Release...
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- Should be 100% complete
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- If you go looking for the rom... it's in a vertigo (or
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GITM) pack by the name of GETSUFUU.NES
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----------------------------------------------------------
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2. The Story of Getsufuuma Densetsu
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----------------------------------------------------------
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In the first years of the Demon Age, the Dragon Master
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was revived by his minions in hell. To protect the peace
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of the overworld, the two eldest Fuuma brothers fought the
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Dragon Master. Both were unable to defeat him and were
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killed, losing their legendary Wave Swords, called
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Hadoukens. To avenge this, the last of the Fuuma brothers
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vowed to slay the Dragon Master, and take back the
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Hadoukens.
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----------------------------------------------------------
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3. How to Start
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----------------------------------------------------------
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The archive includes an IPS file. The IPS file is to be
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applied to ROM images acquired from somewhere else, and
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it's up to you to obtain it.
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First, you need a copy of the Getsufuuma Densetsu ROM
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image, and an IPS patching program. An easy-to-use
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patching program for MS-DOS based systems, IPS.EXE, can be
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obtained at RPGe (http://fx.ml.org/rpge/archives/).
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This patch must be applied to the ORIGINAL, unmodified
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ROM.
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To use IPS.EXE with the Gestufuuma Densetsu patch, get
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yourself a DOS prompt and type the following:
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IPS GETSUFUU.NES GD-V100.IPS
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Replace GETSUFUU.NES with the filename of your ROM image.
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After you've patched your ROM image, load the game
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inside your favorite NES emulator, and you should see the
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title screen. You're ready to start.
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----------------------------------------------------------
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3a. Controller functions:
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----------------------------------------------------------
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Overworld:
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D-Pad : Move hero in all 4 directions
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Start : Status
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Inside a level:
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D-Pad : Move hero left and right
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A Button : Jump
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B Button : Swing sword
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Start : Pause
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Select : Use items when paused
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----------------------------------------------------------
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3b. The Menu Screen
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The menu screen is simple and shows basic items and
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fields such as gold and life remaining.
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----------------------------------------------------------
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3c. Advanced Battle Tactics
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----------------------------------------------------------
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Because the control in Getsufuuma Densetsu is quite
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LOOSE, you can jump during a fall if you're still walking.
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So if you walk off the edge, you can jump in mid-air.
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Take time to visit the shops and upgrade your sword,
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you'll need more power in the later levels.
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4. Which Emu's & Copiers does Getsufuuma Densetsu work on?
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Compatibility list for emulators as of Jan 29, 1998:
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----------------------------------------------------
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Nesticle 0.43 - Great... Mapper #23 is fully supported.
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Our choice!
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iNES 0.7 - Umm... NO... it supports the mapper.
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In terms of speed, color, sound, price,
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... why bother??
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Getsufuuma Densetsu has not been tested on any copiers
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by members of RPGe.
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----------------------------------------------------------
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5. Problems with Translations
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----------------------------------------------------------
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- The script had to be 'worked' a bit to make it fit...
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but it's still relatively good.
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- In the script the Wave Swords are referred to as the
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'Hadoukens' but in the status bar they are called the
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'WaveSwords'... This is so I can use the 'Sword' tiles
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again in the status...
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----------------------------------------------------------
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6. Credits and Special Thanks
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----------------------------------------------------------
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Getsufuuma Densetsu was worked on by the following
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members of RPGe:
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MagitekKn : Hexing
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CrazyBred : for translating the script!
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Special thanks to the following for helping to make this
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project possible:
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[J3d!] : for the dumping info
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----------------------------------------------------------
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7. RPGe
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----------------------------------------------------------
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RPGe is a internet-based group of semi-intelligent
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people who like to share their hobby, to translate video
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games to English, with the world.
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The following is a list of the members of RPGe:
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- MagitekKn President
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- harmony7 Web Site Maintainer
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- Barubary
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- Stories
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- DarkMazda
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- CrazyBred
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- Dibz
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- maht
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You can reach us at http://fx.ml.org/rpge/. If you need
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to send e-mail, direct it to rpge@fx.ml.org. If you need
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to contact a specific member, see the feedback page at the
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RPGe web site.
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----------------------------------------------------------
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8. Disclaimer
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----------------------------------------------------------
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GETSUFUUMA DENSETSU and all other likenesses are copyright
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1987 Konami of Japan.
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(c) 1998 MagitekKn
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(c) 1998 RPGe
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There is no video game company or any other company
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associated with RPGe. In no event shall RPGe be held
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liable or responsible for any damages that may occur from
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direct, indirect, or consequential results of the ability
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or disability to use or misuse any material it provides.
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