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178 lines
8.1 KiB
178 lines
8.1 KiB
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Shi Kin Jou
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(Forbidden City)
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English to Japanese
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Translation
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v. 1.00
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-------------------------- DEDICATION & INSPIRATION ---------------------------
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This translation is dedicated to Bongo' even though he kept "forgetting" to
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actually attempt to decompress the font. I figure he's done enough other things
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for "the scene" to warrent it anywayz, so there you go. Now if he'd just get up
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off his lazy ass and learn a worthwhile programming language, he might be able
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to do something useful.
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I'd say that I was listening to Tori Amos' covers album Strange Little Girls as
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I was hacking this game but since that album hasn't come out at the time of this
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release, that would be admitting to pirating it, which is wrong. So we'll just
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pretend like I was listening to the 3 track demo that was sent to radio stations,
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even though the Depeche Mode cover I'm quoting isn't actually on said demo.
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All I ever wanted / All I ever needed
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is here, in my arms / Words are very
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unnecessary / they can only do harm.
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- Tori Amos "Enjoy The Silence"
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------------------------------ TABLE OF CONTENTS ------------------------------
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I. Dedication & Inspiration
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II. Table of Contents
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III. Introduction
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IV. Version History
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V. Distribution Notes
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VI. Technical Notes
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VII. Staff
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VIII. Tools
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IX. Patching Instructions (** READ THIS BEFORE ASKING QUESTIONS!! **)
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X. Contact Information
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XI. Closing
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--------------------------------- INTRODUCTION --------------------------------
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Shi Kin Jou is an interesting puzzle game where you can play as a Hopping
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Chinese Vampire, a Cavalier Knight or a Shadowy Ninja in an attempt to escape
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from the Forbidden City. You do this by matching tiles so that you can open a
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route to the door and escape to the next level. There are amusing cut scenes
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interspersed every so often to ease your frustration.
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This is just a menu patch, as there is no in-game text, but it was far from
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an easy hack do to the compressed font. See the Technical Notes section for
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details.
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-------------------------------- VERSION HISTORY -------------------------------
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v. 1.00 - September 03, 2001
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What's Complete
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- all text translated
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What's Incomplete
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- Nothing that I'm aware of...
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----------------------------- DISTRIBUTION NOTES ------------------------------
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This Shi Kin Jou translation should be distributed in a file named skjv100.zip
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and should contain the following files:
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skjv100.ips - the translation patch
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shikinjou.txt - this readme file
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skj-man.txt - a manual for the game
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All three files are (C)opyright 2001 by Suicidal Translations. All rights
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reserved. You may distribute this translation in any manner you desire as long
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as the original archive remains intact with no modifications and the archive is
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distributed free of charge.
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Shi Kin Jou is (C)opyright 1991 by TOEI Animation.
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------------------------------- TECHNICAL NOTES -------------------------------
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The translation is pretty much 100% accurate to the original meaning. The only
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minor exception is that there wasn't room for Chinese Hopping Vampire so I just
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stuck with the shorter & simpler Vampire.
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The font in this game is oddly compressed. It shows up clearly in Nesticle but
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there's no VRAM so I couldn't hack it that way. When you look at it in a tile
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editor, the font is hopelessly scrambled in NES mode and in 1Bpp mode there are
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duplicates of each tile. I also tried viewing the font in 2Bpp on someone's
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suggestion but it was still scrambled.
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What I eventually figured out was that by moving the alignment around in
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Tile Layer, I could isolate individual characters and then edit the character
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as long as the new tile didn't use anymore color 1 "dots" than the original
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tile did. Also, for some odd reason, the font would become corrupt if I
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inserted any tiles that had exactly 5 "dots" on both the right and left sides.
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More or less on either side and it was fine but 5 on each caused a problem.
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Well, as you can see, I eventually got all of the tiles I needed inserted.
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This was possibly the most frustrating hack I've ever done but I'm proud to say
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that I managed to do it on my own and you can see the results for yourself.
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Recommended Emulator: Shi Kin Jou works just fine in Nesticle which is my
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emulator of choice due to the fact that I'm on an extremely slow computer. It
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will presumably work fine in just about any emulator.
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------------------------------------ STAFF ------------------------------------
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Hacking - InVerse - http://www.pigtails.net/ST
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Translating - Tomato - http://www.starmen.net/tomato
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------------------------------------ TOOLS ------------------------------------
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The following tools were used during this translation:
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Hexposure: hex editing
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Tile Layer Pro: font hacking
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Nesticle: beta testing
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Patch Maker: IPS patch creation
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Most of these tools, as well as ROM hacking tutorials can be downloaded from
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RHDO (http://www.romhacking.org) or Zophar's Domain (http://www.zophar.net).
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----------------------------- PATCHING INSTRUCTIONS ---------------------------
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Patching a ROM is extremely simple. You need three things. A ROM, the patch and
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a patching program. To patch with ips.exe, you simply type:
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ips <ROM name> <patch name>
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So if your ROM was named shikinjou.nes and the patch was named skjv100.ips you would
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type:
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ips shikinjou.nes skjv100.ips
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Make sure you have the ROM, the patch and IPS in the same directory.
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To patch with SNES Tool, simply select USE IPS, choose the patch and then
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select the ROM to which you wish to apply the patch. It's self explanatory. If
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you can't figure it out, the game is probably too hard for you anywayz.
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To patch with IPSWin, you simply select the ROM you want to patch, the patch
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you wish to apply and then click Patch. Once again, if you can't figure it out,
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the game is probably too hard for you.
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------------------------------ CONTACT INFORMATION ----------------------------
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The official Shi Kin Jou home page is currently located at
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http://www.pigtails.net/ST
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E-Mail addresses concerning the project can be located on the official page.
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Do NOT, under ANY circumstances, ask for ROMs. You will not only be denied,
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you will have your request for illegal files forwarded to your ISP.
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------------------------------------ CLOSING ----------------------------------
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So there you have it. Have fun and remember, it's just a game.
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-InVerse |