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95 lines
3.0 KiB
95 lines
3.0 KiB
===========================================
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============Storehouse No.18===============
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==========V 1.00 translation patch=========
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=============2008 Gil-Galad================
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============2008 Blackhole89===============
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=======http://gilgalad.arc-nova.org/=======
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===========================================
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Game Details
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---------------
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Warehouse No.18, which has been translated to be re-named as Storehouse
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No.18 is a Russian Sokoban clone. I can only speculate that this game was
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developed for play on a Dendy, which is a Russian Famicom clone.
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This game is also PAL, so be sure to set emulation accordingly.
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According to Wikipedia, "Sokoban (warehouse keeper) is a transport puzzle
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in which the player pushes boxes around a maze, viewed from above, and
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tries to put them in designated locations. Only one box may be pushed at a time,
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and boxes cannot be pulled."
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There are two modes to this game, GAME and EDITOR mode. In the game mode,
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you can choose which store house you want to try and solve in typical Sokoban
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fashion. Simply push all of the boxes into their designated storage spots and
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that's it. As for the editor mode, there are several tools you can use to
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design your own custom storehouse and then play the storehouse that you created.
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I think the game is a lot of fun, despite the blandness of the graphics.
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Update History
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-----------------
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Version 1.00 - Some additional work to windows. First public release.
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Version 0.91 - Private release
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Patching Details
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-----------------
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1.)Use Lunar IPS to patch the rom. Or your favorite patching application.
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2.)Make sure the "good name" is Warehouse No. 18 (R) [!].nes . The size of the rom
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should be 24.00KB after being unzipped.
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3.)The size of the ROM will become 40.00KB after being patched.
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Emulation Details
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------------------
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This game is mapper #0, you should not have a problem finding a NES emulator to run
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the game. The game has been tried in most NES/Famicom emulators after the ASM hacks
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with success.
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Known Issues
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------------------
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This game is fully translated and shouldn't have any issues. If there are any issues,
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contact me and state the issue. A savestate and snapshot would be great.
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Tools used
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------------------
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Hex Workshop
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FCEUXDSP
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Nintendulator
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DCC6502
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Table Manager
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Tile Layer Pro
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Lunar IPS
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WindHex32
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Font Package by Toma
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NESticle
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Paint Shop Pro 9
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GIF Movie Gear
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Atlas
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Programmer's File Editor
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EditPad Lite
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Credits
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------------------
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Blackhole89 - Russian script translation.
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Authors of the above stated tools and emu's.
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Klarth - For adding additional support to Atlas for hard coded assembly
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pointers.
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Djinn - For making the Russian table file for me.
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Contact Info
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-------------
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email: gil_galad752003@yahoo.com
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AIM: Klingo1000
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Futher Notes
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--------------
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This is a fan based game modification and is not affiliated with Nintendo, Dendy, or any
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other company. This patch is not for sale and must be included with the readme.
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Thanks and enjoy.
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