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90 lines
3.5 KiB
90 lines
3.5 KiB
Cosmo Genesis English Translation
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AGTP Version 1.0
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http://agtp.romhack.net
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draw_omega@yahoo.com
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New in this version
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Fixed one line of cavespeak found by (wraith)
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Those Responsible
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Gideon Zhi - Romhacker, Translator
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Megaman X - Beta tester (Thanks, man!)
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Stuff Done
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As many messages as I (or X) could find.
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Stuff Not Done
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Nothing, I hope.
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Patching Instructions
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Go to your favorite emulation site and download SNESTool. Drop it, the
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patch, and the Japanese Cosmo Genesis ROM into the same directory. Then
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open SNESTool. If it's missing some extenders, you'll have to find 'em
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on your own. Once you get SNESTool running, select (Use IPS) then the
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cosmogen.ips patch file, then the Japanese Cosmo Genesis ROM. You should
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now be patched.
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If you find a bug
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More than likely, it's untranslated text. Send a savestate or screenshot
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(preferably the former, in NESticle format) to Gideon Zhi, and I'll try to
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fix it.
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How to Play
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Since this game can be complicated, I've included this section to try and
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help beginners. First, the basic controls. A-Button fires your laser cannon.
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If you hold the A-Button down, you accelerate. If you tap it, you decelerate.
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If you hold it until the bar on the left is in the red, you'll accumulate
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small squares in the upper-left hand corner of the screen. These are jumps.
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Fill the bar and you'll jump as many systems as there are squares. Start
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button pauses, select opens the subscreen. Note that the bar on the right is
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the energy remaining in the current tank; the red circles in the upper-right
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are your reserve tanks. You'll go through plenty of 'em, trust me. The dial
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in the lower-left is your heading, the number in the low-center is the
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number of jumps until you reach your targetted sector (as seen in the map in
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the subscreen and on the heading dial.) The low-right circle is your rear
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radar.
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In the subscreen, A button will activate shields (this will make your main
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view display green but will show your damage report display as yellow, I
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think.) The cursors will allow you to choose a system to warp to, and your
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ship will be automatically aligned for the jump. It's pretty convenient,
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actually.
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-Finding your targets-
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When you enter a system that has something in it, a message will flash
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across the top of the screen. To find it, spin around in circles until your
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system bleeps and/or you see something on your radar or visual display. If
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it's your radar, it'll be a small blue dot; otherwise, it'll be arrows that
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direct you to your target or a small circle with a T in the upper right if
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you're far away. Otherwise, your target should be clearly visible. Approach
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planets and space stations using your boosters -- it takes forever if you
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just coast.
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-Refueling-
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You're gonna run out of energy, so be sure to stop at the space stations that
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are scattered throughout the small piece of the universe that the game takes
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place in. Just try and kamikaze a space station and you'll automatically
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refuel.
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-Landing-
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You can land on planets in the same fasion that you land on space stations.
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They don't refuel, and most of the planets don't have anything for you, but
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occasionally...
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-Mission Objective-
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Wipe out the enemy fleet before they wipe out your base. Oh, and don't get
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killed. Good luck; you'll NEED it. |