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301 lines
11 KiB
301 lines
11 KiB
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ReadMe-DvD_Translations-Gorby's_Pipeline-revA.txt
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This file should be viewed using a mono-spaced font like "Courier".
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Use a font size where 79 columns are visible.
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Please don't distribute the ROM file in patched form.
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Please don't distribute the DvDGorby.IPS file without this file.
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Thanks.
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Gorby's Pipeline - Great Military Operation
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AKA
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GORBY no PIPELINE dai sakusen
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Original Game by Compile
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Famicom Version Copyright 1991 by Tokuma Shoten Intermedia Inc.
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English Translation Copyright 2007 by DvD Translations
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Patch Version: Rev A Release Date: January 22, 2007
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DvD Translations
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dvdtranslations.eludevisibility.org
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Code Editing by: DvD
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Tile Editing by: DvD
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Translation by: harmony7 & DvD
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ReadMe by: DvD
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----------------------------------- CONTENTS ----------------------------------
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THE MANUAL
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(1) Game Description
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(2) Controls
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(3) Helpful Hints
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USING THE PATCH
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(4) Patching the ROM file
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(5) Playing the game on an emulator
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TRANSLATION DETAILS
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(6) Why DvD chose to translate THIS game
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(7) Why YOU should bother playing THIS game
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(8) DvD's Hacking Comments
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(9) Project Timeline
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(10) Software Used In This Translation
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---------------------------------- THE MANUAL ---------------------------------
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(1)---------------------------- Game Description ------------------------------
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Mikhail Gorbachev, born March 2, 1931, was the last leader of the Soviet Union,
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serving from 1985 until its collapse in 1991. This game makes a joke that his
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master plan is actually to take over Japan and that he is going to do this by
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running a big oil pipeline from his oil fields in Russia to Japan.
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The goal of the game is to complete a certain number of pipes from the blue
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liquid on the right side of the screen to the empty pipes on left. Some stages
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have less empty pipes and some have less water pipes from the right. Each
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level contains 9 stages. Each stage goes faster than the previous stage until
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you finish the level. In level 1 you have to make 2 pipes. In level 2, you
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have to make 3 pipes.
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Two Russian children are the people who are building the pipeline. To make the
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pipes, you use tiles made out of groups of 2 pipe segments that the boy drops
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from the top. The segments contain straight pipe segments and 90 degree angle
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pipe segments
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(2)-------------------------------- Controls ----------------------------------
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Up, Down, Left, Right - Choose level to start at, you always start on stage 1
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Left, Right - Move Tile Left, Right
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Down - Move Tile Down much faster than normal
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A - Rotate Tile Clockwise
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Continue the game after viewing the map
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B - Rotate Tile Counter-Clockwise
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Start - Start the game at the chosen level
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Pause the game
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Select - not used
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(3)----------------------------- Helpful Hints --------------------------------
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* There are three special object that drop that are not pipes.
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GOOD) Water Droplet - Drop on the open end of a vertical pipe that has water
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(Blue) in it and make an entire pipe! If instead the pipe is
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horizontal, then it needs to hit the ground right next
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to the open end of the pipe.
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OK) Drill - Drills a single tile wide hole straight down through
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(Grey) all your pipes.
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BAD) Water Bottle - Works the same at the Water Droplet except that instead
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(Blue) of making a pipe, 4 rows of non-pipe tiles are inserted
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below your existing pipe tiles! Yikes!
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* Try to make your pipes as close to the bottom as possible.
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------------------------------- USING THE PATCH -------------------------------
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(4)------------------------- Patching the ROM file ----------------------------
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Original game ROM size: 2 16k program ROM banks
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&
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4 8k character ROM bank
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= 64 kBytes
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= 65536 Bytes
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Games designed for the original Famicom/NES hardware could be 1 or 2 16k
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program banks and 1 8k character bank. Later, all games made for the NES used
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special mapper chips to expand the size of the addressable ROM beyond these
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limitations. This game uses a simple mapper chip to switch between 4 different
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static character ROM banks. One of these banks is used exclusively for the
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graphics on the title screen.
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How to patch the ROM file:
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You need:
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1) A ROM file. The file needs to include the standard 16 byte iNES header
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followed by the program ROM. With header, the ROM file is 65552 bytes in
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size.
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The header should be as follows:
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4E 45 53 1A 02 04 30 00 00 00 00 00 00 00 00 00
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I'm not telling you how to get the ROM file, but once you do, call it
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Gorby.nes.
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3) Patch File: DvDGorby.IPS
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4) An IPS patching program
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Remember to patch the file only after it has been expanded.
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Recommended patching program for IBM PC:
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Snes-Tool.exe by The M.C.A./Elite
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Recommended patching program for Mac:
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UIPS
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Using SNES Tool:
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a) If you haven't already, make a copy of the un-patched ROM.
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You always want to keep the un-patched ROM around for later
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revisions of the patch.
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b) Place an un-patched but expanded ROM file
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(I'll call it Gorby.nes), DvDGorby.IPS, and
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Snes-Tool.exe in the same directory.
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c) Run Snes-Tool.exe
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d) Type 'U' for "Use IPS"
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e) Press the down arrow key until DVDGORBY.IPS
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is highlighted.
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f) Hit Enter.
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g) Press the down arrow key until GORBY.NES is highlighted.
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h) Hit Enter.
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i) Hit 'Q' to quit.
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(5)-------------------- Playing the game on an emulator -----------------------
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Almost all emulators can play the original ROM file.
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All emulators that can play the original ROM file can play the translation.
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----------------------------- TRANSLATION DETAILS -----------------------------
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(6)------------------ Why DvD chose to translate THIS game --------------------
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I decided to translate this game because I really like Compile's Dr. Robotnik's
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Mean Bean Machine on the Sega Genesis. It is my favorite Tetris clone game.
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I later found out that DRMBM is simply the English release of Puyo Puyo for the
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Japanese Sega Megadrive. Puyo Puyo was originally released for the MSX and
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then ported to the Famicom and a number of other systems. But it was only
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released here as Dr. Robotnik's Mean Bean on the Genesis and Kirby's Avalanche
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on the SNES, which are essentially the same game with different graphics and
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music.
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I looked up all the Compile releases for the Famicom and noticed this game
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which was never released in the U.S. for any platform! It had a funny theme so
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I thought that I would give it a try.
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Hacking the title screen proved challenging and allowed me to be artistic
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with the pipes spelling Pipeline.
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(7)---------------- Why YOU should bother playing THIS game -------------------
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It's the puzzle game Compile made before they made Puyo Puyo, the greatest
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Tetris clone of all time!
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Sega's Sonic Team who purchased the license from Compile still makes sequels
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of Puyo Puyo to this day for all platforms.
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It's easy to learn but tough to master!
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Still, Gorby's Pipeline is not as fun as Puyo Puyo. It is a well made Tetris
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clone that definitely shares a number of things with Puyo Puyo. It has two
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segment rotate-able tiles and things that drop to help you when you are doing
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poorly. If you generally like Tetris clone games you might really like this
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game.
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(8)----------------------------- DvD's Comments -------------------------------
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Hacking the title screen was much more complicated than it looks.
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First off, the NES didn't have enough tiles to do the title screen with just
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background graphics, so random areas of the title have sprites interspersed
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with background only graphics. Gorby's, Pipeline, and the subtitle are all
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made with both sprites and background graphics. Fortunately, I was just able
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to fit
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the English title in, isn't that how it always is?
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Second, the original ROM actually messed up where it positioned some of the
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sprites. After analyzing the code I am convinced that this is NOT a problem
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with the dump, but a problem with the original ROM due to the number of places
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it needed to be fixed. I decided to (had to) clean it up before I could go on
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with the English title, and so I offer a screen shot of on my site of what the
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original title screen should have looked like so you can see this for yourself.
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The subtitle went through 2 changes...
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I was originally going to put "DvD Translations" as the subtitle as the
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subtitle didn't really seem to add to the title to me. But, this
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seemed like it would come off as a little too vain. So, I decided to hack the
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credits screen to put it there, it turned out that once I found the code, the
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credits screen was really easy hack and I'm glad I went this way.
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Second, I was going with "Great Strategy" as "Big Military Campaign" didn't
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sound right.
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Lastly, harmony7 put me on the right track, suggesting that the subtitle was
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supposed to be taken as a joke, that what sounded best was "Bit Military
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Campaign" meaning that Gorbachev's great plan was to invade Japan by running
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a big oil pipe from Moscow to Tokyo.
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(9)---------------------- Project Timeline Highlights -------------------------
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Dec 31 2006 - Original Title Screen Errors Fixed
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Jan 1 2007 - English Title on Title Screen Completed
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Credits Screen Edited
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Jan 16 2007 - Subtitle Changed
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Jan 22 2007 - Patch Released
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Jan 23 2007 - ReadMe Spell-Checked
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(10)------------------ Software Used In This Translation ----------------------
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* Emulators
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PC
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- FCE Ultra 0.94 (debugger)
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by Bero & xodnizel
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- Nesticle (used to isolate sprites from background)
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* Tile Editor
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Tile Layer Pro 1.0
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by Kent Hansen
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* Disassembler, Table Dumper
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Table Dumper 6.12.23
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by DvD
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* Hex Editors, Script Dumper
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- Thingy Version 0.98
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by necrosaro
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* Disassembled Code And Table Analysis
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WordPad (Win XP)
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by Microsoft
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* Manual Creation
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Notepad (Win XP)
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by Microsoft
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* IPS Patch File Creator
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Snes-Tool Version 1.2
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by The M.C.A./Elite
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-------------------------------------------------------------------------------
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